Thursday, September 1, 2011

Driver San Francisco – review

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PS3/Xbox 360/Wii/PC; £39.99; cert 12+; Ubisoft Reflections

Poor old John Tanner, the cop with the unparalleled wheelman skills, has been through an awful lot over the years. After an attention-grabbing PlayStation debut in 1999's Driver, he saw subsequent iterations of the franchise in which fronts decline in quality, mirroring the disintegration of then-publisher Infogrames/Atari.

By the time Driver: Parallel Lines arrived in 2006, Tanner had been dropped from his own starring vehicle. And now, his big comeback and first appearance on next-gen consoles, Driver San Francisco, begins with his old nemesis Charles Jericho hijacking his own prison transport van and driving it into the side of Tanner's classic Dodge Challenger R/T, leaving Tanner comatose in hospital.

Except, despite the evidence (police radio chatter, Tanner driving his own body to hospital in an ambulance), Tanner wakes up in his miraculously undamaged car, trusty sidekick Tobias Jones in the passenger seat. And he has developed the ability to drive any car in the city, essentially by possessing the drivers (who look the same but utter Tanner's wisecracks).

If you think that sounds like the sort of preposterous premise that would set up some movie almost entirely constructed from car chases, you're on the right track. Driver San Francisco is an homage to movie car chases. And it's an object-lesson in how to resurrect a franchise.

Ubisoft picked it up after Driver: Parallel Lines, along with Newcastle developer Reflections Interactive, and gave the latter creative free rein. The result is that tortuously explained car-hopping mechanic, which brings a fresh new aspect to the well-worn driving game blueprint.

Early missions include raising a driving instructor's heart-rate beyond 180bpm and terrifying a supercilious car salesman by racing the Ford GT he hopes to sell down San Francisco's famously twisty Lombard Street. Later on, you find missions like ensuring two drivers come first and second in a cross-city race, by flipping between the two cars.

The ability to car-hop has spawned countless unusual multiplayer modes, such as vying with others to slipstream an AI-controlled car. Its control-system works beautifully, pulling you out to a birds-eye view with two levels of zoom to allow swift sweeps across the city.

A (mostly) realistic San Francisco has been meticulously recreated in the game, providing the ideal surroundings – it's surely the iconic city for any car chase aficionado. Its steep, jump-enabling roads have been augmented with toys such as car transporters that form mobile ramps.

Driver San Francisco's cars also seem designed to bring out your most hooliganistic tendencies – American muscle cars, original and modern remakes, predominate, along with supercars – although the game's overall level of realism does extend to a variety of awful modern American family cars and endearing oddities such as the Alfa Mito and Fiat 500 Abarth.

Handling, as ever, is of the rear-wheel-drive, tail-out variety, although there's enough steering precision to weave through oncoming traffic (a key skill in the game). Mastery of the handbrake is required, but the cars are much more forgiving than in real life.

Complex structure Single-player campaigns have shortened noticeably in recent years, but Driver San Francisco provides an unfashionably meaty experience, although the actual storyline is quite short and delivered in a rather bitty manner. But there are vast numbers of various missions – including Dares, Pursuits, Races and Stunts – dotted around the city, and every story chapter opens a new part of San Francisco.

Plus, you can buy garages, where you can buy cars and upgrades to Tanner's abilities (his supernatural powers extend to a nitrous-style boost, whose duration and recharge speed can be upgraded, and a ram for battering enemies off the road). You can collect movie tokens (many in places only accessible by boost-jumping) and cash them in for special missions that re-enact San Francisco movie car-chase sequences. And your garages will earn money for you to spend (the currency is technically Willpower, or WP, representing Tanner's attempts to wake from his coma), so you can play at being a garage mogul if that floats your boat.

Ubisoft Reflections, as the developer is now called, has especially gone to town with the car-hopping mechanic online, coming up with a bewildering variety of multiplayer modes that use it to varying degrees of success. There are classic checkpoint races, though – we played one that put us on a dirt-track near the Presidio at the wheel of a fearsomely twitchy Group B Audi Quattro – tag modes and cops and robbers, where one person tries to escape a bunch of pursuers.

You'll have to try them to work out which suit, but more casual users should be able to find some sort of enjoyable multiplayer mode which isn't dominated by the hardcore online racing fraternity. While the likes of those Group B cars and McLaren's MP4-12c should keep the petrol-heads interested.

When the oil runs out and the joy of motoring fades from memory, things like Driver San Francisco will become revered artefacts. If you liked Need For Speed: Hot Pursuit or Burnout Paradise, you should be pretty happy with Driver San Francisco – it's at least as classily constructed, and the car-swapping mechanic plus glorious San Francisco setting (which is sufficiently populated to feel pretty lifelike) add a couple of interesting new directions for the genre.

It's not perfect – the storyline is a bit perfunctory, its free-form style can be illusory when it forces you to perform certain missions and it gets a bit repetitious in the latter stages. But it's a joyous sandbox in which you can drive like a lunatic, in exotic machinery that you might never even clap your eyes on in real life, without hurting anyone. Only video games can provide that experience, unless you're a movie stuntman.

• Driver San Francisco was reviewed on PlayStation 3

Rating: 4/5


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Charles Arthur 01 Sep, 2011


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Love is a risk – why try to turn it into a checklist? | Sarah Jaffe

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A Gizmodo writer who complained that an OKCupid date failed to declare his nerdy hobby is surely missing the point

"This story sounds mean." That's the opening, or disclaimer maybe, on a piece on Gizmodo where Alyssa Bereznak wrote off a potential OKCupid romance because her internet date, is a nerd. "Nerd" is also her word. What did this guy do to be written off so quickly, so publicly and by name on a widely read (and normally nerd-friendly) website?

He played Magic: The Gathering. Actually, he didn't just play it, he was the world champion at it. It's a fantasy card game that you'll find in the same shops where you buy comic books and Dungeons & Dragons gear; shops indisputably associated with geekery. I must admit, the article took me back. I remember when internet dating itself was associated with geekery and being unable to find a date on your own time. Back then it was never something you would admit to publicly – sort of like playing Magic. Maybe it still carries that stigma for some; maybe that's why the writer felt the need to add a second disclaimer: "I came home drunk and made an OKCupid profile."

But those days are long gone, right? Geeks are chic. Everyone's using social media and MTV gives you their VJs' Twitter handles on screen during the Video Music Awards. Comic-Con's gone Hollywood and online role-playing game World of Warcraft has 11.1 million users. Sites such as Gizmodo revel in gadgets and tech that used to be exclusively the domain of uber-nerds.

Bereznak's point is fair, I suppose: you may want to know if you have anything in common with a person before you continue dating him or her. If a prospective suitor has a hobby that's a big enough part of his life that he's the world champion at it, I can see deciding that things might not work. What I can't understand is the need to essentially shame him for being a nerd in front of the entire internet. She jokes (at least, I hope it's a joke) that he "infiltrated" his way into OKCupid dates with two other people she sort of knows, as though not disclosing his nerdy hobby is the same as covert ops.

Paul Tassi at Forbes argues that Bereznak is engaged in "the tried-and-true practice of online nerd-baiting" to get page views, by which Gawker Media employees are paid (Gizmodo is a Gawker site). He points out that running this post on a tech blog instead of its sister site Jezebel, with a female audience, "speaks volumes about what they were trying to do". Of course the male audience at Gizmodo is outraged, and outrage breeds clicks – and angry comments, and responses.

There is, at bottom, a message that Bereznak wants us to take from her piece, beyond "geeks? eww!". "No online dating profile in the world is comprehensive enough to highlight every person's peccadillo, or anticipate the inane biases that each of us lugs around," she says. Again, fair enough. I'm not a fan of trying to reduce people to lists of characteristics, and as Bereznak points out, it's impossible to tell what will turn you off or on about a person from an OKCupid profile. It's just that it's impossible to tell from a thorough Google search, too. Somewhere in there, you have to take a risk, instead of sitting behind the safety of a computer screen. It's interesting that the one thing in this pseudo-confessional story we never learn is whether Bereznak found Finkel attractive; if there were sparks.

I never would've picked out the last man I fell for in an internet-dating lineup; he wouldn't have looked right or been into the right things, and I long ago gave up dating men because we like the same bands or they have the right tattoos. In a world where we have a gizmo for everything, where algorithms choose our music, our movies and our dates, I want a bit of human contact, something that hasn't been weighed and measured first. That real connection is the last bit of magic that I believe in. Why would I want more reasons to shut it out?


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Charles Arthur 01 Sep, 2011


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Science must embrace the humanities to regain its Victorian glory | Timothy Stanley

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Google boss Eric Schmidt is right to call for the UK to reintegrate science and art, but it's harder than he realises

Last weekend, Google chief Eric Schmidt told an audience in Edinburgh that Britain was in danger of becoming a technological backwater. He complained of a "drift to the humanities" and urged the UK to return to "the glory days of the Victorian era … [A] time when the same people wrote poetry and built bridges". He proposed that the UK do more to teach computer programming in schools and match the ambition of President Obama, who has pledged to train an extra 10,000 engineers per year. The message: Britain needs to invest in science, like the Victorians did, if it is to survive.

Schmidt asks too much of modern Britain. The mass enthusiasm felt for science in the Victorian era was unique to a particular place and time. The nature of our current society, and the nature of the scientific profession itself, makes it practically impossible to replicate.

Government investment had next to nothing to do with the excitement science generated in the 19th century. George Stephenson, the son of a colliery fireman and the man who built the first railroad to use a steam engine, was an unschooled illiterate until the age of 18. Thomas Telford, whose roads still crisscross Britain today, was the son of a shepherd and a self-taught stonemason. Of course, public universities expanded in the 1800s and donors poured money into schools that trained minds to produce new technologies. But the motivation wasn't a grand, national project to educate and enlighten, as Schmidt envisions for contemporary Britain. Much of the motivation was pecuniary, but science was also imbued with Romanticism. For the Victorians, science wasn't just allied with art. It was an art.

Today, we see science as an amoral tool. Victorians saw it as a thing of visceral joy and dark danger. For example, Darwin's theory of evolution had a profound impact on the visual arts, reflected in anthropological sketches and a popular obsession with paintings of insect and plant life. The art critic John Ruskin wrote essays on "The Relation to Art of the Sciences of Organic Form" and social reformer Charles Kingsley composed anatomical studies of birds. The lack of formal scientific qualifications among both men is significant. Their aesthetic appreciation for the beauty of nature qualified them to write about it, not a government-funded PhD from Imperial College.

Both presumed that science was a practical branch of ethics. "Truth", said the geologist Adam Sedgwick in 1845, "is most delightful when it reaches us in the form of some great abstraction which links together the material and moral parts of nature." They thought that if they stripped away the skin or voyaged to the moon, they might find God. The frontiers of the mind and body were crossed with such speed and imagination in this era (think of the ambitious designs of Dr Frankenstein or Dr Jekyll) that science quickly graduated to religion. The Victorians presumed that once they had conquered the physical they could encounter the supernatural – hence the popularity of books on demons and speaking to the dead. Arthur Conan Doyle, remember, was a trained physician who believed in fairies.

This passion play is missing in contemporary society, and the scientific establishment of Britain would probably resent it should it return. It existed partly because the Victorian world had so much more mystery in it than ours. The oceans, the colonies and space had yet to be explored. Once they were, a little of the wonder of science died. Now that God is gone and science has been separated from art, technology is functional and dull. Whereas the Victorians strove outwards into the realms of nature and the supernatural, modern research has turned inwards to the atom and the molecule. Schmidt might not believe it, but computer programming is not nearly as interesting as fairy hunting.

The solution to Schmidt's problem is to try to find a new Romantic edge to popular science. The exploration of other worlds might provide that. But more importantly, science must not degrade or ignore the religious impulse. Scientists should engage more with the meaning of life, not just its physical processes. If they do, their audience will return.

• This article was commissioned after a request by Anax. If you have a subject you would like to see covered on Comment is free, please visit the You tell us page


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Charles Arthur 01 Sep, 2011


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Apps rush: Crimson: Steam Pirates, Toyota Entune, SocialSpeaker and more

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What's new on the app stores on Thursday 1 September 2011

A burst of 11 apps for your consideration

Crimson: Steam Pirates

Crimson: Steam Pirates is a clever-looking turn-based iPad game filled with ships, pirates and steampunk visuals. It's notable, too, for being the first iOS release from Bungie Aerospace, the new digital offshoot from the developer that brought us the Halo console games.
iPad

Toyota Entune

Toyota USA has released an Android app that aggregates other apps for in-car use. They include Bing, iHeartRadio, MovieTickets.com, OpenTable and Pandora. The idea being that users control all these apps from the Toyota Entune app on their handset.
Android

SocialSpeaker

"How would you like to hear your Twitter home timeline whilst driving to work, sitting at work, listening to your iPod or whilst in the kitchen cooking your meal?" asks the App Store description for SocialSpeaker. Yes, it's a text-to-speech app that reads out your Twitter timeline.
iPhone

DrawRace 2

Developer RedLynx's original DrawRace game adapted Flight Control-esque line-drawing controls for a top-down racing game, and racked up two million downloads. Now it's back with a sequel and a new publisher – Chillingo – with much beefier graphics and new modes.
iPhone / iPad

LazyTown Jukebox

Parents whose kids are fans of the LazyTown TV show may cheer or weep at the news that a new iOS Jukebox app offers on-the-go access to songs from the series. Complete with a karaoke-style bouncing ball and lyrics.
iPhone / iPad

Sudoku by Nikoli Hard 02

Japanese company Nikoli played a major role in popularising Sudoku puzzles worldwide. Now it makes Android apps based on the phenomenon too. This latest edition has 16 hard puzzles to solve.
Android

Stories Unbound

Stories Unbound is the work of agency J. Walter Thompson in Australia, on behalf of the Melbourne Writers Festival. It claims to be "the world's first social-media platform for writing and reading stories", with users able to scribble their stories and geotag them for others to read.
iPhone

Pocket RPG iPhone Edition

Popular iPad RPG game gets downsized for the smaller iOS screen. Pocket RPG is a dual-stick action title that sees you hacking, slashing and wizarding your way through dungeons, levelling up as you go.
iPhone

Beershooter

German publisher Handygames is celebrating the upcoming Oktoberfest in Munich with free Android game Beershooter – an update on a game originally released for Java phones. Pump beer into the mouths of willing punters. And, er, into the wings of passing birds too.
Android

StyleShare

StyleShare is the latest social fashion app for iPhone: it aims to get people taking photos of themselves, friends and strangers to spotlight interesting fashion looks.
iPhone

Frogger Decades

Frogger is back to celebrate its 30th anniversary, boasting of "high definition textures and graphics" as well as new characters and connected features. Oh Frogger, you've changed...
iPhone / iPad

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Charles Arthur 01 Sep, 2011


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PDA's Newsbucket

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• Spotify opens doors to iOS devs with new API >> NYT
• Wikileaks editorial - Guardian disclosure >> TwitLonger
• Sony rebrands Qriocity 'Sony Entertainment Network' >> paidContent
• Author Ann Patchett on the ereader phenonmenon >> AllThingsD
• News publishers fail 'high quality web content' experiment >> OJR
• Conde Nast 'Social Sidekick' cross-pollinates mag brands >> paidContent
• US investors drop $180m into Chinese startup incubator >> TechCrunch
• Hulu Now Live In Japan With Subscription-Only Service >> TechCrunch
• For sale: $40bn PC business, only slightly used >> NYT
• Will consumers benefit if T-Mobile stands alone? >> NYTimes
• Instagram boss on Justin Bieber, Android and Facebook filters >> Guardian


Photo by waitscm on Flickr. Some rights reserved

• Google rolls +1 Chrome extension >> TechCrunch
• People spend less time on Google+ social network >> SFGate
• Apple loses another iPhone prototype in another bar >> CNN
• Financial Times pulls its apps from Apple store >> Reuters
• My neighbour, Steve Jobs >> Lisens
• Twitter shareholders now mulling cash-out offer from DST >> AllThingsD
• Twitter ramps up ad plan again >> AllThingsD
• Sportcaster turns Twitter into your gameday play-by-play >> VentureBeat
• Biz Stone to advise MBA students >> WSJ


Photo by petesimon on Flickr. Some rights reserved

• Facebook music to launch at f8 >> GigaOM
• Facebook adding music services >> WSJ
• Facebook music rumours revived as BandPage startup gets cash >> SFGate
• Mark Zuckerberg tops Vanity Fair's new establishment list aain >> AllThingsD
• Why Facebook decided to settle with Lamebook >> paidContent

Via Google Reader


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Charles Arthur 01 Sep, 2011


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Unredacted US cables available online

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Guardian denies allegation in WikiLeaks statement that journalist disclosed passwords to archive

A security breach has led to the WikiLeaks archive of 251,000 secret US diplomatic cables being made available online, without redaction to protect sources.

WikiLeaks has been releasing the cables over nine months by partnering with mainstream media organisations.

Selected cables have been published without sensitive information that could lead to the identification of informants or other at-risk individuals.

The US government warned last year that such a release could lead to US informants, human rights activists and others being placed at risk of harm or detention.

A Twitter user has now published a link to the full, unredacted database of embassy cables. The user is believed to have found the information after acting on hints published in several media outlets and on the WikiLeaks Twitter feed, all of which cited a member of rival whistleblowing website OpenLeaks as the original source of the tipoffs.

The Guardian, New York Times, Der Spiegel, Le Monde and El Pais were the first five news organisations to publish stories based on the documents, allegedly leaked by US soldier Bradley Manning, in December 2010.

WikiLeaks published a statement blaming the documents' release on the Guardian's book WikiLeaks: Inside Julian Assange's War on Secrecy, by investigations editor David Leigh and Luke Harding, published in February 2011.

The statement, released on WikiLeaks's official Twitter feed, alleged: "A Guardian journalist has, in a previously undetected act of gross negligence or malice, and in violation of a signed security agreement with the Guardian's editor-in-chief Alan Rusbridger, disclosed top secret decryption passwords to the entire, unredacted, WikiLeaks Cablegate archive. We have already spoken to the state department and commenced pre-litigation action. We will issue a formal statement in due course." The Guardian denies WikiLeaks's allegations.

WikiLeaks said it contacted the US state department on 25 August to warn that the full publication of cables may be imminent and to check whether the department's programme to notify those named in the documents had been completed. Julian Assange was said to have had a 75 minute phone conversation with Cliff Johnson, a legal advisor at the department, but was refused a face-to-face meeting to exchange further information.

The embassy cables were shared with the Guardian through a secure server for a period of hours, after which the server was taken offline and all files removed, as was previously agreed by both parties. This is considered a basic security precaution when handling sensitive files. But unknown to anyone at the Guardian, the same file with the same password was republished later on BitTorrent, a network typically used to distribute films and music. This file's contents were never publicised, nor was it linked online to WikiLeaks in any way.

A statement from the Guardian said: "It's nonsense to suggest the Guardian's WikiLeaks book has compromised security in any way.

"Our book about WikiLeaks was published last February. It contained a password, but no details of the location of the files, and we were told it was a temporary password which would expire and be deleted in a matter of hours.

"It was a meaningless piece of information to anyone except the person(s) who created the database.

"No concerns were expressed when the book was published and if anyone at WikiLeaks had thought this compromised security they have had seven months to remove the files. That they didn't do so clearly shows the problem was not caused by the Guardian's book."


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Charles Arthur 01 Sep, 2011


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Boot up: Facebook prepares music offering, and Apple 'loses (another) iPhone prototype in (another) bar'

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Plus what else Microsoft revealed about Explorer in Windows 8, and is there a major security flaw in new Flickr feature?

A quick burst of 10 links for you to chew over, as picked by the Technology team

Facebook Prepares to Integrate Music >> WSJ.com

"Facebook Inc. is preparing changes designed to make the site a hub for listening to music, watching movies and playing videogames, according to people familiar with the matter, in much the same way people already use the social network to share personal media like photos and videos."

Note: This isn't a music platform. It's not (really) an iTunes-rival.

Apple loses another unreleased iPhone (exclusive) >> CNET News

"In a bizarre repeat of a high-profile incident last year, an Apple employee once again appears to have lost an unreleased iPhone in a bar, CNET has learned."

Is there a major security hole in Flickr's new "geo-fences" feature? >> Thomas Hawk

Photographer Thomas Hawk: "Flickr asked me if I wanted to apply it only to photos going forward, or also to images that I'd already geotagged. I told flickr to go ahead and apply this setting to all of my past and future photos -- which included a thumbnail of the photo I linked. So now when you go to this photo on flickr, indeed, the geotag seems to be removed from the photo page for the image.
"Except that there is one pretty major security hole.
"Although the geotag information is indeed pulled from the flickr photo page, ANYONE can potentially still get your geolocational data simply by downloading the original sized file and looking into the EXIF data.
"This only seems to apply to images that were geotaged at the file level (i.e. by you or your device/phone, etc.) and not photos geotagged using flickr -- but still, with cell phones and software that auto geotag things, you could easily be lulled into a false sense of security on Flickr when you should not be."

Object moved - the beauty of Ryanair usability >> codepo8 on Flickr

Truly, a website design that sticks two fingers up at you from its lair in the mid-90s.

Information age is changing the way baseball is played >> ESPN

Pointed out to us by John Dowdell of Adobe, the people who make Flash: details how baseball is being changed by the greater access to information about games. Guess how they access it.

What ELSE Microsoft Revealed About Explorer In Windows 8 >> WinSuperSite

Paul Thurrott, whom nobody would describe as an Apple fan, isn't very keen on the new Windows 8 Explorer ribbon idea: "The Microsoft post describing the new ribbon UI goes into great detail about telemetry data, which provides the company with information about what users are really using in Explorer and elsewhere in Windows. And according to that data, the top 10 commands represent over 81% of all commands used in Explorer. The bottom 18% of commands (by usage) include such things as Open, Edit (Menu), View Toggle, Organize, New Folder, Send To, and Edit.

"And yet, looking at a Microsoft screenshot of the new ribbon, what do I see in the default first tab? A bunch of commands - including Open and Edit, by the way - that are not in the 81% most-frequently used commands." Huh?"

He also described Apple's Finder as "much cleaner and less busy". That's really quite scary.

Sport and technology: Howzat! >> The Economist

If you were wondering how Hot Spot and Snickometer worked in cricket...

Infographic: how much does each piece of Apple's iPhone cost? >> The Atlantic

Good graphic, though it obviously assumes that the software costs nothing to produce, and that the marketing and so on happen magically to give the "Apple's slice" element.

Beware of Macs in enterprise, security consultants say >> The Register

From early in August, but still relevant: "'With a large enterprise, you have to assume that people are going to get tricked into installing malware,' iSec CTO Alex Stamos told The Reg. 'You can't assume that you'll never have malware somewhere in a network. You have to focus on parts where a bad guy goes from owning Bob the HR employee to become Sally the domain admin.'
"At the heart of the Mac server's insecurity is a proprietary authentication scheme known as DHX that's trivial to override. While Mac servers can use the much more secure Kerberos algorithm for authenticating Macs on local networks, Stamos and fellow iSec researchers Paul Youn, Tom Daniels, Aaron Grattafiori, and William "BJ" Orvis found it was trivial to force OS X server to resort back to Apple's insecure protocol."

They also did a proof of concept. OSX Server is the weakest link. Then again, a similar flaw in Windows is what led to Google getting hacked in China in 2009.

DRAM pricing to plunge in Q3 and rest of second half >> iSuppli

"The average selling price for Double Data Rate 3 (DDR) in the 2-gigabit (Gb) density--the bellwether DRAM product--is projected to drop to $1.60 in the third quarter, down 24% from $2.10 in the second quarter. The dive would be the biggest decline for the year, following a surprisingly solid second quarter during which pricing fell only 5% from the first quarter. Moving into the fourth quarter, the price could plummet another 22% to $1.25--dangerously close to cash costs for many manufacturers. Only a year ago in the third quarter, pricing stood at $4.70."

There's been a fall in demand, while yields are about to rise. The money now is shifting towards NAND Flash.

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Josh Halliday 01 Sep, 2011


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